- Berlin
- https://demoth.dev/
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My pick and place machine controlled by the great OpenPNP software.
Virtual whiteboard for sketching hand-drawn like diagrams
AI agent toolkit: unified LLM API, agent loop, TUI, coding agent CLI
tshort / dactyl-keyboard
Forked from adereth/dactyl-keyboardDactyl-ManuForm, a parameterized ergonomic keyboard
A dotfile manager and templater written in rust 🦀
AI You Control: Choose your models. Own your data. Eliminate vendor lock-in.
Odamex - Online Multiplayer Doom port with a strong focus on the original gameplay while providing a breadth of enhancements.
Distribute and run LLMs with a single file.
Advanced Cross Platform Audio Engine for libGDX based on MiniAudio
Reverse-engineered Oblivion Extension Pack source code for original Quake II.
A kung-fu-powered archive and asset manager for classic idTech games.
Quake 2 client, which saves precious jumping ability, in other words, keeps the physics engine and gameplay behavior close to the old but gold Quake 2 ver. 3.20. The main platform for it is GNU Linux.
A libGDX Label that appears as if it was being typed in real time.
A trackball mouse. Mechanical files, PCBs, and firmware all included.
🌿 A Calm and Clean Theme for Home Assistant
FlintESPJVM brings the power of Java to ESP32. Allows you to run and debug Java programs directly on the ESP32 hardware
The LumenPnP is an open source pick and place machine.
Hexen II: Hammer of Thyrion -- A cross-platform port of Hexen II game.
fheroes2 is a recreation of Heroes of Might and Magic II game engine
Hunyuan3D-Omni: A Unified Framework for Controllable Generation of 3D Assets