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[SIGGRAPH 2026] GeoQuery: Geometry-Query Diffusion for Sparse-View Reconstruction
Sparse-to-Complete: From Sparse Image Captures to Complete 3D Scenes (SIGGRAPH 2026)
[SIGGRAPH 2026] Official implementation of "TwinPose: Person-Specific Subspaces for Multi-View 3D Pose Estimation"
[IJCV 2026] GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting
Official code release for "Gradient Descent in the ALPS: Abstracted Low-Poly Stylization and Fabrication" (SIGGRAPH 2026)
Maya CLI-first DemBones wrapper for exporting deforming meshes to rest FBX + anim ABC and importing solved skeleton/animation back into Maya.
Implementation of "Deep-Learning-Based Facial Retargeting Using Local Patches"
Flex4DHuman turns monocular or sparse multi-view videos of dynamic subjects into synchronized dense multi-view videos.
Tactical multiplayer shooter and framework built with Godot 4.6 and C#.
[CVPR 2026 (Oral)] MAGICIAN: Efficient Long-Term Planning with Imagined Gaussians for Active Mapping
Official repository for mmWave-DensePose and PAST-Net, including the dense mmWave radar human pose dataset, benchmark protocols, and radar-based 3D human pose estimation code.
🌍 Estimate human mesh and camera parameters in metric scale with MA-HMR, enhancing multi-person mesh recovery in camera space.
Keyboard-first local Markdown notes with Vim motions, diagrams, and MCP integration.
[ICML 2026] Direct 3D-Aware Object Insertion via Decomposed Visual Proxies
Svarkovsky / s3-msx-pc
Forked from ducalex/retro-goDeeply optimized MSX emulation on ESP32-S3 with VGA output
Official implementation of Surflo: Consistent 3D Surface Flow Model with Global State.
OnlineHMR: Video-based Online World-Grounded Human Mesh Recovery. (CVPR 2026)
This is the disc (CD, GD, DVD, HD-DVD, BD, GC/Wii, XBOX, XBOX 360) and disk (Floppy, MO, USB etc) image creation tool
A Godot Framework For Roguelike Deckbuilders
Minimal accessible unattended 192kHz field recorder for Raspberry Pi + HiFiBerry DAC+ ADC Pro
[CVPR '26] FlexAvatar: Learning Complete 3D Head Avatars with Partial Supervision
Official implementation of MCG-Face for 3D face reconstruction.
GeomHair: Reconstruction of Hair Strands from Colorless 3D Scans
Extract and flatten textures from perspective images.
Iki — an open 2D rig puppet animation engine for the web (a from-scratch Live2D alternative).