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[ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing
WebGPU implementation for the radix sort algorithm as described in the paper "Fast 4-way parallel radix sorting on GPUs"
A Dark Room - A Minimalist Text Adventure
This is an cut down version of our Vulkan based viewer to allow wider support.
Zero-dependency canvas shaders that can be installed from npm or designed in Paper
This is a 3DGS(3D Gaussian Splatting) viewer built on Three.js, with features for marking, measurements, preset-lod rendering, etc.
Ray Tracing 3D Gaussians in WebGL using Depth Testing
✨ An advanced 3D Gaussian Splatting renderer for THREE.js
Direct port of the Bullet physics engine to JavaScript using Emscripten
Learn How to Create HTML/ZIP/PNG Polyglot Files!
Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreading
Decode and encode png files in browsers/Node.js
Three.js-based implementation of 3D Gaussian splatting
Open-source PDF generation library built with TypeScript and React. Features a WYSIWYG template designer, PDF viewer, and powerful generation capabilities. Create custom PDFs effortlessly in both b…
JavaScript/TypeScript library built on top of WebUSB for controlling digital cameras from browsers.
Modern GPU Compute and Rendering in Javascript