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Lightweight (single header file) C module implementing generic option type.

C 16 1 Updated Jun 10, 2026

Highly optimized, single-header, 3D math library written in C. Uses SIMDE as the back-end for auto-vectorization on most platforms.

C 54 3 Updated Mar 14, 2023

Implementations of SIMD instruction sets for systems which don't natively support them.

C 3,042 314 Updated Jun 4, 2026

My current attempt at fully exploring the Quest For Glory import sav file contents.

Visual Basic .NET 15 6 Updated Aug 18, 2022

minimal cross-platform standalone C headers

C 9,971 643 Updated Jun 13, 2026

Cocoa/Mac backend for IUP (Portable native-GUI Interface) [switch to Cocoa branch]

C++ 61 5 Updated Nov 18, 2018

📽 Highly Optimized 2D / 3D Graphics Math (glm) for C

C 2,945 281 Updated May 31, 2026

📐 Pushing the boundaries of simplicity

C 1,062 48 Updated Apr 26, 2025
C 5 1 Updated Nov 30, 2015

Quicksort implemented as a C macro

C++ 176 14 Updated Aug 22, 2022

A cross-platform file change monitor with multiple backends: Apple macOS File System Events, *BSD kqueue, Solaris/Illumos File Events Notification, Linux inotify and fanotify, Microsoft Windows and…

C++ 5,551 345 Updated May 15, 2026

This project is no longer being supported. It is sample code only.

C++ 6 5 Updated Jun 9, 2018

A ring buffer implemented in C

C 444 144 Updated Mar 13, 2024

Feature-rich command line parser for Lua

Lua 289 53 Updated Nov 25, 2020

Portable, single-file, 2D/3D vector/quaternion/matrix math library

C 46 2 Updated Jan 12, 2021

Fast serialization framework for C

C 224 19 Updated Aug 26, 2017

Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.

C 10,882 615 Updated May 29, 2024

Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

C 5,651 805 Updated Feb 19, 2026

A tiny, neat C library that portably invokes native file open and save dialogs.

Makefile 1,982 225 Updated Aug 10, 2024

Step-by-step guide through the abstract and complex universe of Fragment Shaders.

GLSL 6,914 749 Updated Feb 28, 2026

LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution.

C 1 Updated Oct 23, 2019

A clone of the spinning NSProgressIndicator, written using Core Animation

Objective-C 1 Updated Dec 7, 2011

Porting Apple's GLEssentials for Mac to use CAOpenGLLayer

Objective-C 8 Updated Aug 16, 2011

Example of how to use Scripting Bridge (via LuaCocoa) to control and automate Xcode for the purposes of automated on-device iOS testing

Lua 7 1 Updated Aug 11, 2011

an Unit Testing Framework

Lua 3 9 Updated May 9, 2011

Vim - the text editor - for Mac OS X

C 1 Updated Feb 9, 2011

Vim - the text editor - for Mac OS X

C 5,049 389 Updated Aug 5, 2017

LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution.

C 994 304 Updated Dec 28, 2025

A clone of the spinning NSProgressIndicator, written using Core Animation

Objective-C 42 13 Updated Oct 28, 2015