Starred repositories
Diffusion model(SD,Flux,Wan,Qwen Image,Z-Image,...) inference in pure C/C++
原汁原昧 Claude Code 可运行,可构建, 可调试版; 生产级工程化, 企业级可靠性; 安全无毒, 内存泄露修复
An agent-managed museum exhibit, built in Rust with Gajae-Code / LazyCodex — developed and maintained with no human intervention.
MimiClaw: Run OpenClaw on a $5 chip. No OS(Linux). No Node.js. No Mac mini. No Raspberry Pi. No VPS. Hardware agents OS.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Cross-platform C++17 Runtime Reflection Library
g-truc / ogl-samples
Forked from Groovounet/ogl-samplesThe OpenGL Samples Pack
Self-hosted game stream host for Moonlight.
KlayGE is a cross-platform open source game engine with plugin-based architecture.
Collaborative Collection of C++ Best Practices. This online resource is part of Jason Turner's collection of C++ Best Practices resources. See README.md for more information.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Piccolo (formerly Pilot) – mini game engine for games104
PyTorch 官方中文教程包含 60 分钟快速入门教程,强化教程,计算机视觉,自然语言处理,生成对抗网络,强化学习。欢迎 Star,Fork!
Production First and Production Ready End-to-End Speech Recognition Toolkit
finetune the chain model based on cvte open source model without traing any GMM for frame alignment
Godot Engine – Multi-platform 2D and 3D game engine
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2