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eludi rtc

realtime communication services for HTML5 games

TODO

  • add server timestamp to events
  • chat example application: use MD5 hash for channel key and aes for message content
  • CometSocket think about an optional guaranteed in-order message delivery

Bugs

  • 2 connected websockets, one is aborted by closing browser -> unhandled server exception
  • client hosted on sufi, server on openshift, cometsocket -> CORS issue

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realtime communication services for HTML5 games

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