mainly used to convert trained weights and biases to module scripts in roblox (basically only for me bc who tf is doing this)
#include "path\to\json_to_lua.h"
int main() {
json_lua_converter converter;
// JSON Input Path, Lua Converted File Output Path, Write table as Key-Value Pairs, Amount of indents (Spaces)
converter.convert_json_lua("path/to/file.json", "path/to/converted.lua", false, 4);
return 0;
}includes test cases in json_files and output files in lua_files. (kv pairs off)