Starred repositories
AI automation skills specifically designed for Unity
A collection of some of the neat math and physics tricks that I've collected over the last few years.
The Unity UI library of controls, components and other useful features for extending the Unity UI solution for Unity
The native Clojure dialect hosted on LLVM with seamless C++ interop.
Unity-CoreToolkit is a comprehensive collection of essential scripts.
The UI for Unity's SerealizedReference attribute. It allows to change the instance type of field right in editor.
A bunch of helpful extension methods for Unity Engine
kaiyumcg / Path-Creator
Forked from SebLague/Path-CreatorPath creation asset for Unity game development
Visualizer for your Playable graphs
A collection of extension methods and editor components to create editor extension faster
A collection of useful attributes for unity engine.
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
Play/blend animations, animator controllers in runtime. Uses playable API
BFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms
A game project template for hypercasual, casual, midcore titles
Some data structure implementations for unity3d game development
A small utility to convert youtube links in a text file to markup language for github publishing
A drop-in dynamic resolution script
A refreshingly simple data-driven game engine built in Rust
titonbarua / Vortex
Forked from kaiyumcg/VortexPlay/blend animations, animator controllers in runtime. Uses playable API
UI Framework for Unity Engine to manage complex UI in a web-like fashion.