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C++ Library Manager for Windows, Linux, and MacOS
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Easy to integrate Vulkan memory allocation library
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16
Free implementation of the OpenGL Utility Toolkit (GLUT)
A GPT-4 AI Tutor Prompt for customizable personalized learning experiences.
The official gpt4free repository | various collection of powerful language models | opus 4.6 gpt 5.3 kimi 2.5 deepseek v3.2 gemini 3
3D C++ Game Engine - yet another open source game engine
Universal LLM Deployment Engine with ML Compilation
3D game engine with lua scripting
AudioGPT: Understanding and Generating Speech, Music, Sound, and Talking Head
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A brief computer graphics / rendering course
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Edyn is a real-time physics engine organized as an ECS.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
high-performance rendering backend (C++, Python, C#, Java)
Productive, portable, and performant GPU programming in Python.