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Fast mesh to 3D gaussian splat conversion

C++ 848 79 Updated Apr 22, 2026

IBL map converter for PBR

JavaScript 50 7 Updated Mar 5, 2022

A 100% native C# implementation of ZeroMQ for .NET

C# 3,165 765 Updated May 25, 2026

Capture, combine, analyse and broadcast point-clouds for use in real-time interactive media.

C++ 11 1 Updated Jun 13, 2026

Distance Field Ambient Occlusion, implemented in Unity 2021.3, as an extension of SDFr

C# 111 15 Updated Feb 2, 2024

Mixbox is a library for natural color mixing based on real pigments.

C# 3,435 156 Updated Jan 30, 2024

[SIGGRAPH 2025] PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive Transformer

Python 389 17 Updated Apr 17, 2026

CinemaPaint is a collection of custom abstract paint post-processing effects for Unity's HDRP

HLSL 9 2 Updated Oct 28, 2022

Unity package for versions 2022.3 and Unity 6 and above. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6 and a…

C# 835 73 Updated Jun 2, 2026

Demo for Codrops

JavaScript 60 5 Updated Jan 31, 2025

Unity sample project with Lucas-Kanade optical flow estimation

C# 83 6 Updated Feb 3, 2025

Simple Example that uses 3d textures to raymarch volumes

ShaderLab 64 12 Updated Jan 21, 2022

Realistic LED Shader for Unity

C# 295 20 Updated May 22, 2026

Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your personnal or commercial projects

GLSL 438 44 Updated Oct 4, 2018

An immediate mode (IM) procedural 2D drawing package for Unity

C# 59 3 Updated Feb 14, 2026

An Unity SubGraph for debugging.

30 3 Updated Jun 25, 2023

A video frame sharing system for Microsoft Windows

C++ 976 163 Updated May 22, 2026

Virtual wearable

C# 15 1 Updated Mar 14, 2023

A Unity3D Plugin for Non-Head Mounted Virtual Reality Display Systems

C# 123 30 Updated May 29, 2026

Procedural generation library for Unity

C# 2,890 243 Updated Apr 4, 2024

Example shaders showing different methods of implementing normal mapping for triplanar shaders.

ShaderLab 162 25 Updated Feb 28, 2019

Computational photography pipeline that performs multiple inferences from any image or video.

Python 254 8 Updated Feb 4, 2024

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.

Python 117,108 13,696 Updated Jun 15, 2026

A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.

ShaderLab 292 37 Updated Mar 3, 2025

Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

C# 491 67 Updated May 16, 2022

A simple post-processing outline effect that uses depth-based edge detection.

ShaderLab 285 26 Updated Jun 6, 2023
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