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Starred repositories
Fast mesh to 3D gaussian splat conversion
Capture, combine, analyse and broadcast point-clouds for use in real-time interactive media.
Distance Field Ambient Occlusion, implemented in Unity 2021.3, as an extension of SDFr
Mixbox is a library for natural color mixing based on real pigments.
[SIGGRAPH 2025] PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive Transformer
CinemaPaint is a collection of custom abstract paint post-processing effects for Unity's HDRP
Unity package for versions 2022.3 and Unity 6 and above. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6 and a…
Unity sample project with Lucas-Kanade optical flow estimation
Simple Example that uses 3d textures to raymarch volumes
Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your personnal or commercial projects
An immediate mode (IM) procedural 2D drawing package for Unity
A video frame sharing system for Microsoft Windows
A Unity3D Plugin for Non-Head Mounted Virtual Reality Display Systems
Example shaders showing different methods of implementing normal mapping for triplanar shaders.
Computational photography pipeline that performs multiple inferences from any image or video.
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline
A simple post-processing outline effect that uses depth-based edge detection.