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NVIDIA PhysX SDK

C++ 4,598 624 Updated Jun 3, 2026

NAP Framework: real-time control & visualization platform

C++ 471 26 Updated May 4, 2026

A Python framework for GPU-accelerated simulation, robotics, and machine learning.

Python 6,755 527 Updated Jun 14, 2026

Collection of Vulkan samples

Python 341 20 Updated Jun 4, 2026

Ray tracing examples and tutorials using VK_KHR_ray_tracing

C++ 1,718 171 Updated Jun 2, 2026

Productive, portable, and performant GPU programming in Python.

C++ 28,244 2,385 Updated Jun 9, 2026

OpenVDB - Sparse volume data structure and tools

C++ 3,315 760 Updated Jun 11, 2026

Clspv is a compiler for OpenCL C to Vulkan compute shaders

LLVM 718 102 Updated Jun 8, 2026

This is a comprehensive list of resources related to computer graphics, including books, courses, tools, websites, and projects.

25 1 Updated Apr 3, 2026

Awesome Vulkan ecosystem

3,690 287 Updated May 11, 2026

Introductory guide to vulkan.

SCSS 1,302 292 Updated Oct 14, 2025

Real-time path tracing library and sample

C++ 978 101 Updated Mar 19, 2026

3D-Graphics-Rendering-Cookbook, Second Edition

C++ 598 57 Updated Jun 11, 2026

Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)

C++ 614 27 Updated Dec 10, 2024

Vulkan Bootstrapping Iibrary

C++ 1,231 120 Updated Jun 12, 2026

Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests

C++ 624 349 Updated Jun 12, 2026

Vulkan HLSL ray tracing tutorials

C++ 8 2 Updated Feb 20, 2020

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,446 677 Updated Jun 1, 2026

A tool and a library for bi-directional translation between SPIR-V and LLVM IR

LLVM 611 269 Updated Jun 11, 2026

A minimal GPU design in Verilog to learn how GPUs work from the ground up

SystemVerilog 12,575 1,199 Updated Aug 18, 2024

Amber is a multi-API shader test framework

C++ 228 72 Updated Jun 4, 2026

A collection of tools, libraries, and tests for Vulkan shader compilation.

C++ 2,154 427 Updated Jun 2, 2026

The Cycles Render Engine - official mirror

C++ 597 135 Updated Jun 9, 2026

Official mirror of Blender

C++ 18,730 2,991 Updated Jun 14, 2026

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 3,617 615 Updated May 16, 2026

Vulkan Hello World

C 3 Updated May 6, 2017

related to virglrender-vulkan: basic compute test application

C 19 2 Updated Feb 12, 2026

SPIRV-Headers

C++ 341 313 Updated May 27, 2026

Official DirectX headers available under an open source license

C 714 192 Updated Jun 10, 2026

C++ examples for the Vulkan graphics API

GLSL 11,994 2,218 Updated Jun 12, 2026
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