Stars
Graphs and Graph Algorithms in C++, including Minimum Cost (Lifted) Multicuts
PaCoRe: Learning to Scale Test-Time Compute with Parallel Coordinated Reasoning
Official repository for the TMLR paper "Self-Improvement for Neural Combinatorial Optimization: Sample Without Replacement, but Improvement"
A high-throughput and memory-efficient inference and serving engine for LLMs
Minimal and annotated implementations of key ideas from modern deep learning research.
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
🕷️ SpiderMatch: 3D Shape Matching with Global Optimality and Geometric Consistency
Lecture notes, tutorial tasks including solutions as well as online videos for the reinforcement learning course hosted by Paderborn University
An OpenAI Gym interface to Tetris on the NES.
An integer linear program solver using a Lagrange decomposition into binary decision diagrams. Lagrange multipliers are updated through dual block coordinate ascent.
A generic optimization method for any integer programming problem
C++ metaheuristics modeler/solver for general integer optimization problems.
Official code for NeurIPS paper "Combinatorial Optimization for Panoptic Segmentation: A Fully Differentiable Approach".
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
The implementation for the paper "A Uniform Framework for Ad-hoc Indexes to Answer Reachability Queries on Large Graphs."
A fast approximate primal-dual solver for tracking-by-assignment cell-tracking problems
C++ implementation of a fast hash map and hash set using robin hood hashing
Submodularity, Message Passing and other useful stuff