Stars
This is the top-level repository for the Accel-Sim framework.
OCANNL: OCaml Compiles Algorithms for Neural Networks Learning
GEMMul8 (GEMMulate): GEMM emulation and its extension to BLAS-like matrix operations using INT8/FP8 matrix engines based on the Ozaki Scheme II
Mono-repository for all Mechanix OS GUI components
🚀 Accelerate inference and training of 🤗 Transformers, Diffusers, TIMM and Sentence Transformers with easy to use hardware optimization tools
Save VLM prefill for VQA tasks by letting a policy select which tokens are important at test-time!
Kubernetes Virtualization API and runtime in order to define and manage virtual machines.
An open attempt at reproducing a simplified version of Google's Genie World Model API on a single H100.
SkyRL: A Modular Full-stack RL Library for LLMs
Python library for building and running distributed data pipelines using Ray
Cosmos Curator is a powerful video curation system that processes, analyzes, and organizes video content using advanced AI models and distributed computing.
Freeing data processing from scripting madness by providing a set of platform-agnostic customizable pipeline processing blocks.
A C++ based emulator for the CPU of the Nintendo Entertainment System that ran on the Ricoh 2A03, with limited PPU capabilities.
SpecTrax is a JAX-native library for neural networks and graph learning, built for performance, composability and modularity.
Krasis is a Hybrid LLM runtime which focuses on efficient running of larger models on consumer grade VRAM limited hardware
Excalibur is a highly opinionated agent harness for the aspiring summoner.
Pretext x Yoga = Textura. DOM-free layout engine for the web
A resume builder that auto-scales font size and line spacing to always fit on one page. Powered by pretext for instant, DOM-free text measurement.
plugyawn / RL
Forked from NVIDIA-NeMo/RLScalable toolkit for efficient model reinforcement
An Easy-to-use, Scalable and High-performance Agentic RL Framework based on Ray (PPO & DAPO & REINFORCE++ & VLM & TIS & vLLM & Ray & Async RL)