Lists (12)
Sort Name ascending (A-Z)
Stars
make mesh like line, polygon, etc in unity3d
Co-op Action Roguelike in Unreal Engine C++
A Unity plugin to create curved content in real-time with bézier curves
A tool for creation/editing splines with different basis matrices and generating procedural meshes in Unity.
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…
DbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.
A Unity Editor tool for quickly organizing and accessing project assets with categories, drag-and-drop, and shared layouts.
A native, user-mode, multi-process, graphical debugger.
a list of curated opensource Unity packages for future proof Game Developers
A collection of utility methods related to Awaitable<TResult>.
Init(args) Lite extends the MonoBehaviour class with the ability to receive arguments from the outside during their initialization, before the code in their Awake and OnEnable methods execute.
Unity component that simplifies rendering image planes in 3D space.
A collection of dynamic property drawer attributes for use in the Unity Editor.
A serializable object that allows scripts to reference the fields of other objects in the scene from within the Unity editor.
MyBox is a set of attributes, tools and extensions for Unity
Polygon Clipping, Offsetting & Triangulation in C++, C# and Delphi
A long list of .NET (micro) optimizations I've picked up along my development journey ranging from easy method overloads, to niche IL manipulation.
A collection of familiar, friendly, and modern emoji from Microsoft
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
Enums.NET is a high-performance type-safe .NET enum utility library
C# pure functional programming framework - come and get declarative!