- Vladivostok
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Open source Role Playing Game engine for Unity 3D written in C#.
The Legend of Sword and Fairy 3 (仙剑奇侠传三) & The Legend of Sword and Fairy 3 Gaiden: Wenqing Pian (仙剑奇侠传三外传:问情篇) re-implementation using C#/Unity
A lot of people has been asking for character customization of VRoid models in Unity. Here's how you do it!
Booster - open accelerator for LLM models. Better inference and debugging for AI hackers
A list of Free Software network services and web applications which can be hosted on your own servers
TF2 Deep FloorPlan Recognition using a Multi-task Network with Room-boundary-Guided Attention. Enable tensorboard, quantization, flask, tflite, docker, github actions and google colab.
Fast, lightweight, multi-platform entity component system in Kotlin
Open reimplementation of Might and Magic 6 7 8 game engine
Raster-to-Vector: Revisiting Floorplan Transformation
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
A procedural terrain generator for the Unity game engine.
RPG in procedurally generated dungeons. Made in Unity as part of a formation in Isart Digital.
Рендеринг 3d карт из OpenStreetMap
Sql mock driver for golang to test database interactions
A simple version of a dynamic occlusion culling system by using SOLID principles.
A working example of realtime Occlusion Culling using Jobs/Burst
Multicluster service mesh solution based on envoy
AI-Powered Photos App for the Decentralized Web 🌈💎✨