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NVIDIA Cosmos is an open platform of world models, datasets, and tools that enables developers to build Physical AI for robots, autonomous vehicles, smart infrastructure, and more.
PicoGraph is a Pi Pico 2 ISA video card that supports several PC graphics standards using DisplayLink
NegativeScreen is a Windows application allowing you to invert your screen colors. (and more)
Let coding agents do real work on your machine without handing them the keys.
ripgrep recursively searches directories for a regex pattern while respecting your gitignore
Implementation of Fast Weight Attention
Text2midi is the first end-to-end model for generating MIDI files from textual descriptions. By leveraging pretrained large language models and a powerful autoregressive transformer decoder, text2m…
MIDI-LLM Official Transformers implementation (NeurIPS AI4Music '25)
Long-term execution coding agent with active memory management
The most powerful local music generation model that outperforms almost all commercial alternatives, supporting Mac, AMD, Intel, and CUDA devices.
Office document to HTML parser in pure JavaScript
FMOD Studio GDExtension bindings for the Godot game engine
A research workbench for developing and testing attacks against large language models, with a focus on prompt injection vulnerabilities and defenses.
A mirror of the main ZILF repository (https://foss.heptapod.net/zilf/zilf). Report issues there.
Zork I (Microcomputer Version) by Infocom
Addons for building multiplayer games with Godot
幻想世界生成器 <= 尝试把 Azgaar's Fantasy Map Generator 翻译成C#版本
[CVPR 2025] Official PyTorch implementation of "EdgeTAM: On-Device Track Anything Model"
This is a demo showcasing how you can take simple sprites in Gamemaker, convert them to voxels, and use sequences to create 3D animations!
The source code of the Medieval Fantasy City Generator
A set of AI-enabled effects, generators, and analyzers for Audacity®.
Reusable parameter mapping bpatcher for Max for Live devices