Stars
An MLIR-based compiler that takes GPU kernels and compiles them to real hardware instructions. Interactive web visualizer included.
A minimal GPU design in Verilog to learn how GPUs work from the ground up
Open-source CUDA, Triton and HIP compiler targeting multiple GPU and CPU architectures.
Specification and reference implementation for the OpenPBR Surface shading model
Source code for the paper "Lipschitz Pruning: Hierarchical Simplification of Primitive-Based SDFs"
Importance-sampled FAST Noise
A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.
📜 CCL: Categorical Configuration Language, The most elegant configuration language
Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"
Source code for the SIGGRAPH 2024 paper "Neural Geometry Fields for Meshes"
Math library using HLSL syntax with multiplatform SIMD support
Portable VS Build Tools installer
Filter-adapted Spatiotemporal Sampling for Real-Time Rendering
a Cassowary constraint solving algorithm implements in pure C.
C++ Binary Serialization Made Easy: Header-only, configurable endianness, cross-platform, no IDL, no exceptions, and no macros
Official inference repo for FLUX.1 models
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.