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Component to perform network speed tests against Cloudflare's edge network

TypeScript 700 77 Updated Jun 11, 2026

A high-performance, real-time ASCII video rendering engine. Streams binary-encoded frames via WebSockets for ultra-low latency, 30 FPS playback using HTML5 Canvas and requestAnimationFrame.

Python 882 98 Updated Jun 13, 2026

Declarative audio synthesis for the web

TypeScript 400 13 Updated Apr 26, 2026

Dependency-free text roll animation for vanilla JS, React, and Vue.

TypeScript 300 5 Updated Jun 12, 2026

LUMEN, a generative shader studio. 9 WebGL2 art modes plus synth style blending, perfect-loop animation, gradient sets, share codes and PNG/WebM/GIF export. Zero dependencies.

JavaScript 181 24 Updated Jun 12, 2026

PostgreSQL connection pooler, load balancer and database sharder.

Rust 4,955 203 Updated Jun 12, 2026

GPU-accelerated MLX inference for Linux containers on Apple Silicon. The Apple Silicon equivalent of NVIDIA's container toolkit.

Swift 3 Updated Mar 15, 2026

"shuffle-text" is JavaScript text effect library such as cool legacy of Flash.

JavaScript 135 18 Updated Apr 30, 2026

The next-generation game engine that you deserve implemented in rust on top of GPUI https://pulsarnative.com/

Rust 334 27 Updated Jun 13, 2026

Write HTML. Render video. Built for agents.

TypeScript 27,288 2,565 Updated Jun 13, 2026

Animated image generation loader and reveal effect for React

TypeScript 113 3 Updated May 27, 2026

Open source drop-in replacement for Mintlify as a Vite plugin

TypeScript 688 53 Updated Jun 9, 2026

Device-plugin for volcano vgpu which support hard resource isolation

Go 157 60 Updated Jun 9, 2026

Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new

C++ 1,037 178 Updated Jun 13, 2026

A Fork of GPUI CE rewritten to use WGPU!

Rust 40 9 Updated Jun 9, 2026

Coordinator for stateful sharded services

Go 250 18 Updated Jun 8, 2026

Vulkan layer for hardware agnostic input latency reduction

C++ 697 10 Updated May 24, 2026

Utility to suspend a game process (and other programs) in Wayland compositors

Shell 229 5 Updated Apr 29, 2026

Official PyTorch implementation of QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videos (NeurIPS 2024)

C++ 182 20 Updated Feb 11, 2026

Simple, beautiful game servers.

TypeScript 151 16 Updated Jun 10, 2026

Build desktop + mobile apps with Zig and web UI

Zig 4,160 173 Updated May 13, 2026

BYOM (Bring Your Own Metal) and run self-hosted GitHub runners in ephemeral, fast and secure Firecracker based virtual machines.

Go 159 14 Updated Jun 8, 2026

Self-Hostable MicroVMs for your Agents

Go 232 9 Updated Jun 7, 2026

Video to ASCII React component.

TypeScript 124 7 Updated May 10, 2026

Native PC gaming with Steam, Epic, GOG and Amazon integrations on Android

Kotlin 7,981 288 Updated Jun 13, 2026
TypeScript 420 24 Updated May 12, 2026

A machine learning-based video super resolution and frame interpolation framework. Est. Hack the Valley II, 2018.

C++ 20,228 1,763 Updated Mar 7, 2026

Native C and C++ implementation of RAISR (Rapid and Accurate Image Super-Resolution). Intel Video Super Resolution Library

C++ 89 14 Updated Jun 9, 2026

A lightweight gallery of mathematical curve based loading animations with modal previews, formulas, and copyable code snippets.

JavaScript 1,345 96 Updated Apr 4, 2026

Rust library for realistic network simulation via Linux namespaces

Rust 32 1 Updated May 7, 2026
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