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Tags: zicklag/jumpy

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v0.9.0

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Lua Scripting & Asset Packs

v0.6.0-rc1

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Test Release of v0.6.0-rc1.

v0.5.1

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Merge fishfolk#526

526: Update Cargo.lock r=zicklag a=zicklag



Co-authored-by: Zicklag <zicklag@katharostech.com>

v0.5.0

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Merge fishfolk#521

521: Bump Jumpy Version in Cargo.toml r=zicklag a=zicklag

bors merge

Co-authored-by: Zicklag <zicklag@katharostech.com>

main

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Add Warning to Book About Out-of-Date Docs

v0.4.3

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orhun Orhun Parmaksız
Rename to Fish Fight: Jumpy

v0.4.3-test

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orhun Orhun Parmaksız
Rename to Fish Fight: Jumpy

v0.4.2

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Prepare for v0.4.2 release (fishfolk#401)

v0.4.2-test5

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Update badge links in README.md (fishfolk#400)

v0.4.2-test2

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Autotiling (fishfolk#382)

* First logic

* Solved warnings

* Added Autotiling

It is almost done, just need to account for tile subdivisions, and add autotile mask bitmasks as an attribute.

* Fixed formatting

* Added tileset bitmasks field

Added the bitmasks field for the tileset and some support to  tile subdivisions

* Minor changes

* Added random choosing