Skip to content

Tags: NBlood/NBlood

Tags

r14331

Toggle r14331's commit message
RR: fix minor accuracy issues

r14330

Toggle r14330's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
Blood: Add page up/page down menu navigation support to joystick menu (

…#953)

r14329

Toggle r14329's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
Blood: Disable autoaim on statue gargoyles and fix enemy count (#954)

* Blood: Disable autoaim on stone gargoyle

* Blood: Skip statue gargoyles for total enemy count until activated

r14327

Toggle r14327's commit message
Blood: fix big-endian compilation

r14326

Toggle r14326's commit message
Merge remote-tracking branch 'remotes/eduke32/master'

# Conflicts:
#	source/sw/src/game.cpp

r14311

Toggle r14311's commit message
Blood:

-Add missing NOONE_EXTENSIONS ifdefs
-Fix unsafe sprite owner check
-Fix unsafe underwater sector check
gModernMap:
-Fix incorrect health comparison
-Fix incorrect bubble action for conditions

r14310

Toggle r14310's commit message
Merge branch 'master' of https://github.com/nukeykt/NBlood

r14308

Toggle r14308's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
Blood: Round max fps for SetupVideoModeMenu() and use delta timing fo…

…r 2D map (#952)

* Blood: Round max fps for SetupVideoModeMenu()

* Blood: Use delta timing for map non-follow movement

* Blood: Use info.mousey instead for 2D map non-follow mode

r14307

Toggle r14307's commit message
Merge remote-tracking branch 'eduke32/master'

mmulti: Take care of accumulating messages with higher pings

r14297

Toggle r14297's commit message
Blood: Only clear entire gotsectorROR array for InitSectorFX()