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IR and translation library for older D3D shader models

C++ 36 8 Updated Mar 12, 2026

The comfortable Git UI for Linux

Python 276 19 Updated Feb 25, 2026

An Extensible Compiler IR Framework

Rust 270 27 Updated Mar 20, 2026

Experimental MLIR Rust compiler

C++ 28 2 Updated Sep 3, 2023

Replacement for std::optional with efficient memory usage and additional features.

C++ 51 4 Updated Mar 1, 2025

Linux kernel source tree

C 38 19 Updated Sep 19, 2019

A massively parallel, optimal functional runtime in Rust

Cuda 11,220 435 Updated Nov 21, 2024

A system for finding out which branches a GitHub pull request landed in

Rust 19 1 Updated Mar 15, 2026

16-bit CPU for Excel, and related files

Python 4,731 409 Updated Nov 11, 2024

A bidirectional bindings generator for C++ and Rust.

C++ 984 62 Updated Mar 20, 2026

Dagor Engine and Tools source code from Gaijin Games KFT

C++ 2,891 335 Updated Nov 18, 2025

An open source payments switch written in Rust to make payments fast, reliable and affordable

Rust 41,715 4,578 Updated Mar 20, 2026

check uv dilation in blender

Python 1 1 Updated Nov 14, 2023

Source code of Ferrocene, safety-critical Rust toolchain

Rust 1,602 47 Updated Mar 20, 2026

Hexagonal hierarchical geospatial indexing system

C 6,112 562 Updated Mar 19, 2026

A rendering sample that demonstrates bindless deferred texturing using D3D12

C++ 683 51 Updated Nov 11, 2024

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 3,191 208 Updated Mar 20, 2026

BTree provides a simple, ordered, in-memory data structure for Go programs.

Go 4,155 422 Updated Aug 21, 2024

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 9,834 675 Updated Mar 16, 2026

HDR, PFM, DDS, KTX, EXR, PNG, JPG, BMP image viewer and manipulator

C# 400 39 Updated Mar 6, 2026

Render Pipeline Shaders SDK

C++ 357 27 Updated May 17, 2024

A minimal example of hot-reloading of libraries in Rust

Rust 210 12 Updated May 16, 2022

Type-erased Serialize, Serializer and Deserializer traits

Rust 816 43 Updated Mar 2, 2026

FidelityFX Super Resolution

C 2,157 175 Updated May 22, 2022

Provides a very thin abstraction over instrumented profiling crates like puffin, optick, tracy, and superluminal-perf.

Rust 390 48 Updated Jun 22, 2025

Stochastic Screen Space Reflections (SSSR)

C 303 34 Updated Sep 5, 2022

💡 Experimental real-time global illumination renderer 🦀

Rust 5,298 199 Updated Jul 7, 2025

Single GPU VFIO Passthrough Guide

Shell 1,132 54 Updated Aug 26, 2024

A software AES implementation to torture code generators.

C 18 1 Updated Oct 24, 2021

A bunch of custom passes made for HDRP

C# 1,417 151 Updated Dec 19, 2024
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