Stars
🤖 💬 Deep learning for Text to Speech (Discussion forum: https://discourse.mozilla.org/c/tts)
A library of Shaders created using Unity's Shader Graph.
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom…
A feature rich toon shader for unity and VR Chat
Code for the talk 'Building a Turn-Based Game Prototype …The ECS Way' from Unite Copenhagen 2019
curated snippets for bpy (mostly for Blender <= 2.79 ), some changes are needed to maintain compatibility with 2.8+
Small demo project from the Unity Creator Advocate team. Notable features: scripting of Timeline, Cinemachine, Post-processing effects, ScriptableObjects.
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
A small Roguelike game that uses Machine Learning to power its entities. Originally used in talks by Ciro & Alessia.
A collection of simple scripts to create 2D physics game, intended for giving workshops to a young audience
Public release of the Unity Royale project. All of the assets are redistributable.
Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package
#NVJOB Simple Water Shaders. Free Unity Asset.
#NVJOB Shader for Unity SpeedTree. Old, Legacy.
#NVJOB SC Shaders. BlinnPhong shader package. Unity Asset.
#NVJOB FPS Counter and Graph. Free Unity Asset.
Example UWP Media Application to show best practices
A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph
Unity C# reference source code.