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Stars
The C# port of an advanced 3D rendering library built on top of raylib.
A fantasy console written in C# with a simple but powerful assembly language
Godot toolkit for the Odin programming language
Make games using Odin + Raylib that work in the browser
Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SDL_ttf!
A modern engine that shows rendering techniques like hardware raytracing and clustered shading
Use Direct3D shaders with other 3D rendering APIs.
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
An SDL3-based implementation of OpenAL in a single C file.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog
A single-header ANSI C immediate mode cross-platform GUI library
Shader translation library for SDL's GPU API.
New block based programming language, with advanced features, built from ground up in C