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Starred repositories
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
Reversed engineering of Kjaerhus Audio Classic Reverb, with different timbre of sound
Jeffrey-Sardina / systemd
Forked from systemd/systemdLiberated systemd -- no surveillance. Ever.
Trap AI web scrapers in an endless poison pit.
Audio DSP effects build on Android system framework layer. This is a repository contains a pack of high quality DSP algorithms specialized for audio processing.
Plugin for the Steam Deck, to adjust color settings, like saturation or gamma
A plugin loader for the Steam Deck.
Reversed engineering of Kjaerhus Audio Classic Reverb, with enhancements
(Official) Rust bindings for the Surge XT synthesizer.
SearXNG is a free internet metasearch engine which aggregates results from various search services and databases. Users are neither tracked nor profiled.
Open exchange format for user data between Digital Audio Workstations (DAWs) based on DawProject in Rust.
Simple VST3/AU vocal widening plugin designed for efficient, natural-sounding vocal stacks without manual track duplication.
2d Metroidvania-inspired game for the 2019 GDquest Godot Kickstarter course project.
Pattern-controlled audio stream / sample re-sequencer LV2 plugin
Central hub for RealtimeSanitizer and its associated tooling
Standalone RealtimeSanitizer for Rust
Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android
Adds jiggle physics to a Skeleton3D bone using SkeletonModifier3D nodes