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Godot Engine – Multi-platform 2D and 3D game engine
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Powerful yet simple to use screenshot software 🖥️ 📸
Compatibility tool for Steam Play based on Wine and additional components
The official GitHub mirror of the Chromium source
Simple, secure & standards compliant web server for the most demanding of applications
A framework for building native Windows apps with React.
Open3D: A Modern Library for 3D Data Processing
NVIDIA® TensorRT™ is an SDK for high-performance deep learning inference on NVIDIA GPUs. This repository contains the open source components of TensorRT.
Enabling the Windows Subsystem for Linux to include support for Wayland and X server related scenarios
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM
Lokinet is an anonymous, decentralized and IP based overlay network for the internet.
Port of JoltPhysics to JavaScript using emscripten
YOLOv10 C++ implementation using OpenVINO for efficient and accurate real-time object detection.
Decentralized framework for the distribution of lambda functions to multiple serverless platforms
Multi-app XR browser based on Chromium
A custom Linux based OpenCV C++ runtime for powering the Work Buddy AI XR HUD.