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CL-v1.84.3-pre

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Preview 1.84.3 - Emergency Hotfix (#877)

![UpdateIsAvailable-Campaign-Columbina](https://github.com/user-attachments/assets/e7043018-4d49-48f2-adf1-3c846fd3c3e4)
# Preview 1.84.3 - Emergency Hotfix (Codename: Columbina)

## What's changed? 
- **[Fix]** [Fix crash when started with other
arguments](87be59a),
by @neon-nyan
- **[Fix][Background Image]** [Crash if WIC Codec is
unavailable](f1491e1),
by @neon-nyan
- Removing the use of WIC Codec on MagicScaler (External image decoder)
- **[Fix][Hi3 Game Repair]** [Fix Audio_Default_Manifest.m always get
detected as broken
asset](5d407b0),
by @neon-nyan
- **[Imp][Hi3 Game Repair]** [Verbose error report on game repair for
`HttpRequestException`](f804cb1),
by @neon-nyan
- **[Fix][Hi3 Game Repair]** [Game Asset URL reporting invalid
`streamingasb:80` URL while downloading in some
cases](9113085),
by @neon-nyan
- **[Imp]** Localization updates, by localizers 🥳
  - de-DE - German (Progress: 99%)
  - es-419 - Spanish (Latin America)(Progress: 99%)
  - fr-FR - French (Progress: 98%)
  - id-ID - Bahasa Indonesia (Progress: 100%)
  - it-IT - Italian (Progress: 44%)
  - ja-JP - Japanese (Progress: 100%)
  - ko-KR - Korean (Progress: 90%)
  - nl-NL - Dutch (Progress: 99%)
  - pl-PL - Polish (Progress: 55%)
  - pt-BR - Portuguese (Brazil)(Progress: 72%)
  - pt-PT - Portuguese (Portugal)(Progress: 65%)
  - ru-RU - Russian (Progress: 75%)
  - th-TH - Thai (Progress: 94%)
  - uk-UA - Ukrainian (Progress: 84%)
  - zh-CN - Chinese Simplified (Progress: 100%)
  - zh-TW - Chinese Traditional (Progress: 60%)

## Known Issues
- [Zenless Zone Zero] Attempts to download all voice packs on update in
some occasion.
- [Honkai: Star Rail] Some users may reported
`InvalidOperationException: An invalid request URI was provided. Either
the request URI must be an absolute URI or BaseAddress must be set.`
error while performing Game Repair

**Full Changelog**:
CL-v1.84.2-pre...CL-v1.84.3-pre

# Code Signing Policy
> Free code signing provided by [SignPath.io], certificate by [SignPath
Foundation]
- This program will not transfer any information to other networked
systems.
- Read our full [**Privacy
Policy**](https://github.com/CollapseLauncher/Collapse/blob/main/PRIVACY.md)
- Also read our [**Third Party
Notices**](https://github.com/CollapseLauncher/Collapse/blob/main/THIRD_PARTY_NOTICES.md)
for license used by third party libraries that we use.

[SignPath Foundation]:https://signpath.org
[SignPath.io]:https://signpath.io

CL-v1.83.18

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Stable 1.83.18 Hotfix (#878)

![UpdateIsAvailable-Campaign](https://github.com/user-attachments/assets/5c5df62c-8570-4018-b6e7-66d5decf8278)

# What's changed? - 1.83.18
- **[Fix][Hi3 Game Repair]** [Fix Audio_Default_Manifest.m always get
detected as broken
asset](5d407b0),
by @neon-nyan
- **[Imp][Hi3 Game Repair]** [Verbose error report on game repair for
`HttpRequestException`](f804cb1),
by @neon-nyan
- **[Fix][Hi3 Game Repair]** [Game Asset URL reporting invalid
`streamingasb:80` URL while downloading in some
cases](9113085),
by @neon-nyan

**Full Changelog**:
CL-v1.83.17...CL-v1.83.18
	
# Code Signing Policy
> Free code signing provided by [SignPath.io], certificate by [SignPath
Foundation]
- This program will not transfer any information to other networked
systems.
- Read our full [**Privacy
Policy**](https://github.com/CollapseLauncher/Collapse/blob/main/PRIVACY.md)
- Also read our [**Third Party
Notices**](https://github.com/CollapseLauncher/Collapse/blob/main/THIRD_PARTY_NOTICES.md)
for license used by third party libraries that we use.

[SignPath Foundation]:https://signpath.org
[SignPath.io]:https://signpath.io

CL-v1.84.2-pre

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Preview 1.84.2 (#875)

![UpdateIsAvailable-Campaign-Columbina](https://github.com/user-attachments/assets/e7043018-4d49-48f2-adf1-3c846fd3c3e4)
# Preview 1.84.2 (Codename: Columbina)

## What's changed? 
- **[Fix]** [ImageCropper crash for small
image](d35a4fc),
by @shatyuka
- **[Imp]** [Update tooling version
requirements](fdc8215),
by @Cryotechnic
- **[Imp+Fix]** [Background image system
improvements](9e6905c),
by @neon-nyan
  - Applies fading transition while pausing background to static image
  - Reduce UI thread overhead while transitioning between backgrounds
- [Fix seeking on pause causing background position to
reset](dd6f624)
- [Fix 0x8001010E Exception on
ImageBackgroundManager.CanOpenCropOverlay](beed30b)
- **[Fix]** XAML Binding warnings, by @neon-nyan 
- [Fix binding on FFmpeg decoding mode
settings](af44646)
- [Fix binding on Image Event
icon](b8a5915)
- [Fix bind conversion warning on
SettingsPage](f997f32)
- **[Fix]** [Manual Game Switching doesn't reload the
page](a04d41f),
by @neon-nyan
- **[Fix]** [Disable system media transport
controls](1b3f5dc),
by @shatyuka
- **[Fix]** [Crash due to missing Contrast brushes on Contrast-enabled
theme](41479dc),
by @Cryotechnic
- **[HSR][Fix]** Crash due to Missing URLs on Audio and Video files
while performing Game Repair, by @neon-nyan
- **[Plugin][Fix]** File URL formatting and ensure successful HTTP
response in plugin, by @Cryotechnic
- **[Sophon][Fix]** Excessive File Package Size on Preload, by
@Cryotechnic
- **[Sophon][Fix]** Incorrect state display based on preload status, by
@Cryotechnic
- **[Imp]** Update WindowsAppSDK from v1.8 to v2.0 build
- **[Imp]** [Deprecating x86-64-v2 compile
target](9a60396),
by @neon-nyan
As per this release, we are going to set target build to x86-64-v4 or
native. This means, the ILC could possibly support latest intrinsics
like AVX2 and AVX512, allowing some code to run better due to wide
vectorization.
Some static libraries which utilizes BMI and AVX intrinsics (like
ZStandard library) might not run properly on an old machine without AVX
or BMI intrinsics support.
- **[Imp]** Localization updates, by localizers 🥳
  - de-DE - German (Progress: 99%)
  - es-419 - Spanish (Latin America)(Progress: 99%)
  - fr-FR - French (Progress: 98%)
  - id-ID - Bahasa Indonesia (Progress: 100%)
  - it-IT - Italian (Progress: 44%)
  - ja-JP - Japanese (Progress: 99%)
  - ko-KR - Korean (Progress: 90%)
  - nl-NL - Dutch (Progress: 99%)
  - pl-PL - Polish (Progress: 55%)
  - pt-BR - Portuguese (Brazil)(Progress: 72%)
  - pt-PT - Portuguese (Portugal)(Progress: 65%)
  - ru-RU - Russian (Progress: 75%)
  - th-TH - Thai (Progress: 94%)
  - uk-UA - Ukrainian (Progress: 84%)
  - zh-CN - Chinese Simplified (Progress: 100%)
  - zh-TW - Chinese Traditional (Progress: 60%)

**Full Changelog**:
CL-v1.84.1-pre...CL-v1.84.2-pre

# Code Signing Policy
> Free code signing provided by [SignPath.io], certificate by [SignPath
Foundation]
- This program will not transfer any information to other networked
systems.
- Read our full [**Privacy
Policy**](https://github.com/CollapseLauncher/Collapse/blob/main/PRIVACY.md)
- Also read our [**Third Party
Notices**](https://github.com/CollapseLauncher/Collapse/blob/main/THIRD_PARTY_NOTICES.md)
for license used by third party libraries that we use.

[SignPath Foundation]:https://signpath.org
[SignPath.io]:https://signpath.io

CL-v1.83.17

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Stable 1.83.17 Hotfix (#874)

![UpdateIsAvailable-Campaign](https://github.com/user-attachments/assets/5c5df62c-8570-4018-b6e7-66d5decf8278)

# What's changed? - 1.83.17
- **[HSR][Fix]** Crash due to Missing URLs on Audio and Video files
while performing Game Repair, by @neon-nyan
- **[Plugin][Fix]** File URL formatting and ensure successful HTTP
response in plugin, by @Cryotechnic
- **[Sophon][Fix]** Excessive File Package Size on Preload, by
@Cryotechnic
- **[Sophon][Fix]** Incorrect state display based on preload status, by
@Cryotechnic
- **[Imp]** Update WindowsAppSDK from v1.8 to v2.0 build

**Full Changelog**:
CL-v1.83.16...CL-v1.83.17
	
# Code Signing Policy
> Free code signing provided by [SignPath.io], certificate by [SignPath
Foundation]
- This program will not transfer any information to other networked
systems.
- Read our full [**Privacy
Policy**](https://github.com/CollapseLauncher/Collapse/blob/main/PRIVACY.md)
- Also read our [**Third Party
Notices**](https://github.com/CollapseLauncher/Collapse/blob/main/THIRD_PARTY_NOTICES.md)
for license used by third party libraries that we use.

[SignPath Foundation]:https://signpath.org
[SignPath.io]:https://signpath.io

CL-v1.84.1-pre

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neon-nyan Kemal Setya Adhi
[skip ci] Merge branch 'main' into preview

CL-v1.83.16

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Stable 1.83.16 Hotfix (#869)

![UpdateIsAvailable-Campaign](https://github.com/user-attachments/assets/5c5df62c-8570-4018-b6e7-66d5decf8278)

# What's changed? - 1.83.16
- **[Fix]** Deleted assets still getting downloaded while updating
Honkai: Star Rail and Zenless Zone Zero, by @neon-nyan
This caused by the filtering of the asset is still being redirected to
FilterSophonPatchAssetList, which is unused rather than to
FilterAssetList. This causes the supposedly deleted assets to get
included, causing files to be redownloaded if not exist.
- **[Fix]** Fix Honkai Impact 3rd cutscene detection on Game Repair, by
@neon-nyan

**Full Changelog**:
CL-v1.83.15...CL-v1.83.16
	
# Code Signing Policy
> Free code signing provided by [SignPath.io], certificate by [SignPath
Foundation]
- This program will not transfer any information to other networked
systems.
- Read our full [**Privacy
Policy**](https://github.com/CollapseLauncher/Collapse/blob/main/PRIVACY.md)
- Also read our [**Third Party
Notices**](https://github.com/CollapseLauncher/Collapse/blob/main/THIRD_PARTY_NOTICES.md)
for license used by third party libraries that we use.

[SignPath Foundation]:https://signpath.org
[SignPath.io]:https://signpath.io

CL-v1.83.15

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Cryotechnic Ron Friedman
[skip ci] Add release-tag input to WinGet release workflow

CL-v1.83.14

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Stable 1.83.14 (#858)

# What's changed? - 1.83.14
- **[New]** Allow game process to be run as child process of Collapse,
by @gablm
  - This allows stuff like Steam Overlay/controls to work.
  - User can enable it under Game Settings -> Advanced Settings.
- **[New]** [ZZZ] DirectX 12 and Ray Tracing experimental settings, by
@neon-nyan
- User can use DirectX 12 and RT/Upscaling in-game natively. You will
need to enable the DirectX 12 option under game settings.
- Availability of certain options depends on the system you are running
on.
- Do note that the game **MIGHT stutter** on any new scene/sprite loads,
and depending on your system it might be slow/fast.
  - The longer you play, the stutter should go away.
- Ray tracing comparison:
#853 (comment)
- **[Fix]** Misc settings not loading, by @gablm 
  - This affected stuff like Advanced game settings, command line, etc
- **[Imp]** Reduce CPU usage in Discord RPC module, by @neon-nyan 
  - More details: #845
- **[Fix]** Plugin news not reloaded on page/region refresh, by @gablm 
- **[Fix]** [ZZZ] Game Settings reset after using Collapse' GSP, by
@shatyuka
- **[Fix]** Discord RPC did not get disabled globally, by @bagusnl
@neon-nyan
  - More details: #849
- **[Fix]** HSR Repair/Cache update method, by @neon-nyan 
  - More details: #852
  - TL;DR: Completely rewritten
- **[Fix]** Sophon not resuming update, by @neon-nyan 
- After cancelling/pausing game update, the launcher should now perform
checks on which assets already updated so only the necessary files are
getting downloaded.
- **[Fix]** [ZZZ] Deleted assets gets redownloaded on update, by
@neon-nyan
  - More details: #854
- **[Fix]** Game update does not work on games without separate audio
package, by @gablm
- **[Fix]** Playtime counter not stopped after user switched game/region
mid-session, by @gablm
- **[Fix]** Directory might not get created when updating game through
Sophon, by @neon-nyan
- **[Fix]** Main Page's Carousel did not get stopped/paused when told
to, by @bagusnl
- Carousel now should get paused if you sent Collapse to tray or when
Collapse is not on the foreground.
- This is interim fix while the whole background subsystem is getting
rewritten by @neon-nyan.
  - More details: #846

### Templates

<details>
  <summary>Changelog Prefixes</summary>
  
  ```
    **[New]**
    **[Imp]**
    **[Fix]**
    **[Loc]**
    **[Doc]**
  ```

</details>

v1.83.14-pre

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bagusnl Bagus Nur Listiyono
Merge branch 'main' into preview

CL-v1.83.13

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bagusnl Bagus Nur Listiyono
Merge remote-tracking branch 'https/main' into stable