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written in Java
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Open source, multithreaded, voxel game engine and platform, written in Java.
Minecraft 1.6.4 functionality and gameplay for the Spout voxel game platform.
Real-time physics library for Java, based on the ReactPhysics3D (https://code.google.com/p/reactphysics3d/) library by Daniel Chappuis (http://www.danielchappuis.ch/).
Simple, general purpose rendering API with an LWJGL implementation and utilities.
User definable world generator objects using a script-like file format based on YAML syntax.