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Daggolin
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jk2mv
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Commits on Sep 26, 2023
Merge pull request #160 from Daggolin/remaps
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Commits on Sep 16, 2023
Fix jka assets breaking sounds of jk2 models.
Daggolin
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036d2da
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Add mv_clFlags cvar to userinfo to let servers know which new features a client supports.
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626d5c3
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Commits on Aug 16, 2023
Fixed compilation issue for ARM architecture
Raphael Michl
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aufau
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Commits on Jun 18, 2023
Fix build errors
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Fix syntax in CVARS.rst
aufau
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3891a50
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Update README
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in_mouse 3: Raw mouse input with desktop speed and acceleration
aufau
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ef187c7
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Commits on May 19, 2023
Prevent out of bound writes if a shader has too many stages.
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Commits on May 18, 2023
Refactor missing shader handling to make them respect shader remaps.
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Commits on May 7, 2023
Adjust advanced remaps to not count towards the regular MAX_SHADERS limit.
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Commits on May 6, 2023
Replace hardcoded configstring index for CS_MV_REMAPS with a value parsed from the systeminfo of a server.
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Commits on May 1, 2023
Merge pull request #159 from Daggolin/jka_assets
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Add fs_basejka cvar to CVARS.rst.
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Don't allow 0 length strings in CL_ShaderStateChanged.
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56e702c
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Add example comment to CL_ShaderStateChanged.
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59d02fb
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Fix possible invalid read and NULL dereference in CL_ShaderStateChanged.
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Commits on Apr 30, 2023
Add fs_basejka cvar.
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Add CVAR_LATCH flag to fs_loadjka.
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Fix fs_loadjka check being inverted (forgot to invert it when renaming the cvar from fs_noJKA to fs_loadJKA).
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Parse timeOffset within CL_ShaderStateChanged rather than within R_RemapShaderAdvanced.
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Commits on Apr 29, 2023
Make fs_assetspathjka and fs_loadjka cvars lowercase to be more consistent with existing cvars.
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Rename fs_noJKA cvar to fs_loadJKA.
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Fix jka assets getting incorrect gvc values.
Daggolin
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ecd871d
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Replace FS_AddGameDirectory2 with FS_AddAssetsDirectoryJK2 and FS_AddAssetsDirectoryJKA.
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Simplify shader workaround in FS_LoadZipFile.
Daggolin
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0614c82
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Commits on Apr 9, 2023
Add support for reading new shader remaps from configstring 1399 to support settings for lightmap and style.
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Commits on Apr 3, 2023
Fix CMake package target on MacOS
aufau
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3c1c228
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Merge branch 'wip/sdl_hidpi': Render at native resolution when display scaling is enabled on linux and macos
aufau
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138809c
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Commits on Apr 2, 2023
Sync render thread before updating textures on renderer size change
aufau
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4dcda46
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Commits on Apr 1, 2023
r_highdpi defaults to 1
aufau
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880706f
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Fix dynamic glow when renderer size changes
aufau
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47e6119
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Handle OpenGL renderer size changing without vid_restart
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r_highdpi: Cvar to enable high DPI rendering with desktop scaling
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0327512
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Don't call SDL_GetWindowFlags() each frame - easier to debug SDL
aufau
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1d49818
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