This is a 3D game engine written in C++ and designed around the event driven architecture and extensibility.
It supports OpenGL for now, but support for more APIs is possible in the future.
Look into the demos/ directory for examples how to use the engine in action.
- glfw3
- glm
- sqlite3
To build a static library of RedSeen:
$ cmake -Bbuild
$ cd build
$ makeTo build demos:
$ cmake -DBUILD_DEMOS -Bbuild
$ cd build
$ makeThis project is highly WIP and all people who wish to contribute are welcome!
See CONTRIBUTING.md if you're interested.
RedSeen is licensed under the GNU Lesser General Public License v3 (LGPLv3). See LICENSE.
For the list of contributors, see CONTRIBUTORS.md.