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RedSeen

Intro

This is a 3D game engine written in C++ and designed around the event driven architecture and extensibility.
It supports OpenGL for now, but support for more APIs is possible in the future.

Usage

Look into the demos/ directory for examples how to use the engine in action.

Requirements

  • glfw3
  • glm
  • sqlite3

Building

To build a static library of RedSeen:

$ cmake -Bbuild
$ cd build
$ make

To build demos:

$ cmake -DBUILD_DEMOS -Bbuild
$ cd build
$ make

Contributing

This project is highly WIP and all people who wish to contribute are welcome!
See CONTRIBUTING.md if you're interested.

Copyright

RedSeen is licensed under the GNU Lesser General Public License v3 (LGPLv3). See LICENSE.
For the list of contributors, see CONTRIBUTORS.md.

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