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ICon7 Public
Asynchronous C++ RPC library based on ICon6, but networking library agnostic. Currently only uSocekts tcp/ssl reliable networking backend is implemented.
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TheGameRPG Public
Multiplayer (ICon7) game server. Playable client in Godot 4.5
C++ UpdatedMar 2, 2026 -
cpp_serializers_benchmark Public
Forked from fraillt/cpp_serializers_benchmarkC++ serializers benchmark with realistic data
C++ MIT License UpdatedFeb 17, 2026 -
bitscpp Public
C++ 23 serialization statically resolved. No meta data/reflection information internally.
C++ MIT License UpdatedFeb 17, 2026 -
linux-compendium Public
Compendium of my best linux configurations and useful programs and commands.
Vim Script MIT License UpdatedFeb 12, 2026 -
PortCrypto Public
Portable simple encryption wrapper for chacha20, poly1305, secp256k1, sha
C++ MIT License UpdatedFeb 5, 2026 -
Collision3D Public
Simple and fast C++ collision engine suitable for MMOs with static environment.
C++ MIT License UpdatedJan 27, 2026 -
SpatialPartitioning Public
Data structures and algorithms for spatial partitioning, searches and queries for games.
C++ MIT License UpdatedJan 27, 2026 -
WorldGen Public
Collection of World Generator code
C++ GNU General Public License v3.0 UpdatedDec 14, 2025 -
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Concurrent Public
Header only concurrent collections for C++. After some testing, cameron314/concurrentqueue appears to be faster than this library even for such specialized use case. This may be faster if loaded fr…
C++ MIT License UpdatedNov 8, 2025 -
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QuickGL Public
Fast OpenGL 4.3 (with very common extensions) graphics engine for simple rendering quality.
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ICon7-godot-client Public
ICon7 godot 4.2 client written in gdscript for cross-platform compatibility.
C++ UpdatedSep 17, 2025 -
wallClockProfiler Public
Forked from jasonrohrer/wallClockProfilerA wall-clock stack-sampling profiler that actually works
C++ Other UpdatedSep 17, 2025 -
drwalin-godot-particles Public
Complete Godot 4.2 particle systems with use of https://github.com/Calinou/kenney-particle-pack
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uSockets Public
Forked from uNetworking/uSocketsMiniscule cross-platform eventing, networking & crypto for async applications
C Apache License 2.0 UpdatedSep 17, 2025 -
PersistentLRUCache Public
Persistent LRU cache based on SQLite3 with value versioning
C MIT License UpdatedSep 17, 2025 -
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NeuralNetwork Public
My implementation of neural network (using my article)
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godot_imgui_native_cpp Public
Dear ImGui 1.90.4 GdExtension for Godot 4.2; GDscript bindings are by no means complete, but some basic controls are bound.
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ArtifficialyGeneratedGame Public
Game mechanics and story made with OpenAI
GDScript GNU General Public License v3.0 UpdatedSep 17, 2025 -
BoltzmannNN Public
Boltzmann neural network implemented on GPU (glsl compute) for text prediction.
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GeneralGenericCppContainers Public
More generalized than STL containers (map/multimap/set/multiset/hashtable/hashset/hashmap/lists)
C++ GNU General Public License v3.0 UpdatedSep 17, 2025 -
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DimidiumVitae Public
Game engine that connects bullet, Irrlicht3D and OpenAL into fairly easily usable API.
C++ UpdatedSep 17, 2025 -
JSON Public
My simple stl json implementation.
C++ GNU General Public License v3.0 UpdatedSep 17, 2025 -
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ModuleHotReload Public
C++ module/class hot reload with recompilation on demand.
C++ GNU General Public License v3.0 UpdatedSep 17, 2025