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🌏: Dungeon free resources (terrain & roguelike generation)

C++ 1,438 88 Updated Apr 9, 2025

Volumetric Clouds in Godot 4

GLSL 6 1 Updated Feb 22, 2025

Render 100,000 stars in 3D space in realtime

GDScript 90 4 Updated Dec 30, 2024

Shaderator - Compute Kernels Debugging and Unit Testing for HLSL, OpenCL and GLSL

C++ 44 6 Updated Jun 10, 2025

FFT-based ocean-wave rendering, implemented in Godot

C# 3,074 176 Updated Apr 29, 2025

A high performance, editable terrain system for Godot 4.

C++ 3,976 272 Updated May 26, 2026

Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot

C# 638 42 Updated Aug 16, 2024

Code release for "Terrain Amplification using Multi-scale Erosion"

C++ 28 7 Updated Jun 5, 2026

Interactive Erosion simulation in Web Browser

TypeScript 311 52 Updated Apr 20, 2024

A cross-platform implementation of various reaction-diffusion systems and PDEs.

C++ 820 63 Updated Sep 27, 2025

Layer-based infinite procedural generation

C# 444 36 Updated Dec 7, 2024

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

GLSL 3,363 218 Updated Mar 24, 2026

A desktop application for node-based procedural terrain generation.

C++ 232 14 Updated Jun 16, 2026

NOSHOT First Person Controller

C# 546 54 Updated Jun 16, 2025

this is a fork of libnoise which changes the build system from static Makefiles to cmake

C++ 128 49 Updated Sep 1, 2024

convert MakeHuman to Godot4

GDScript 276 21 Updated Nov 7, 2025

3D astronomy and space exploration program.

Python 252 23 Updated Mar 2, 2026

A performance-friendly 3D space game inspired by Freelancer, Orbiter and EVE (and many other games). Made with Godot engine.

GDScript 130 9 Updated Mar 30, 2025

Compiler/BuildSystem Interface Library

C++ 30 6 Updated Mar 17, 2022

Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all

C++ 2,755 250 Updated May 1, 2025

Godot Engine – Multi-platform 2D and 3D game engine

C++ 112,667 25,671 Updated Jun 17, 2026

Water Shader Prototype for Godot

GLSL 364 51 Updated Jun 3, 2020

Octree/Quadtree/N-dimensional linear tree

C++ 211 32 Updated May 28, 2026
GDScript 7 1 Updated Jan 6, 2025

Simple tool for analyzing C++ project include graph

C++ 116 11 Updated Feb 3, 2026
GLSL 19 1 Updated Mar 15, 2015

Godot Improvement Proposals (GIPs)

1,414 103 Updated Mar 25, 2026

a fractal noise algorithm most closely related to cellular noise algorithms such as worley noise

JavaScript 267 8 Updated Dec 7, 2022

A procedural function that generates dendritic patterns and is locally computable.

C++ 87 6 Updated Feb 3, 2023

how to implement the static interface pattern

C++ 28 6 Updated Aug 9, 2022
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