- Valparaíso, Chile
- hernaldo.me
- @xhenryx14
Highlights
- Pro
Stars
Library for parsing, creating, and converting glTF 2.0 files in Python 3.6+.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Guías y recursos para trabajadores remotes desde Chile -- a.k.a el FAQ de #remoto
A single-header ANSI C immediate mode cross-platform GUI library
A new version of GBVideoPlayer with higher resolution, 3-bit stereo PCM audio and video compression
A usable pixel art paint program written in Python
GPU-based runtime procedural placement library.
A curated collection of US and high-income country tech job opportunities open to Latin American professionals
interactive heightmaps from terrain data
A high-performance, zero-overhead, extensible Python compiler with built-in NumPy support
🦀 Small exercises to get you used to reading and writing Rust code!
Basics of Ray Tracing and how you can implement a simple demo using Python in 20 minutes (or less)
Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes.
⚡ high-performance offscreen rendering for python
a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).
pyglet is a cross-platform windowing and multimedia library for Python, for developing games and other visually rich applications.
A basic Ray Tracer that exploits numpy arrays and functions to work reasonably fast.
A numba-accelerated python raytracer
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Repo to accompany the SIGGRAPH webinar
A portfolio made using React and tools from GitHub Student Developer Pack