Stars
此skills用于指导智能体在 Windows 上恢复 Codex Desktop 升级后失效的本地补丁和能力开关。(Computer Use,插件,fast mode等问题)支持每次使用前自动将skills更新到最新版。/These skills are designed to guide the agent in restoring local patches and feature t…
An enhanced tool for CodexApp, striving to make Codex better to use and more comfortable 一个CodexApp的增强工具,努力让Codex变得更好用更舒服
Chrome DevTools for coding agents
Claude Code CLI integration for Unreal Engine 5.7 - Get AI coding assistance with built-in UE5.7 documentation context directly in the editor.
原样镜像官方 Codex 桌面应用:每 15 分钟探测、SHA256 可校验、国内直连可达,附 macOS Sparkle 增量更新源 | Verbatim, verifiable mirror of the official Codex desktop app — probed every 15 min, China-reachable, with a Sparkle delta-upda…
Mobile and Web client for Codex and Claude Code, with realtime voice, encryption and fully featured
Bash is all you need - A nano claude code–like 「agent harness」, built from 0 to 1
Control Unity Editor from the command line. No MCP, no Python, no dependencies — just a single binary.
Web dashboard for Hermes Agent — multi-platform AI chat, session management, scheduled jobs, usage analytics
The agent that grows with you
Control Unreal Engine 5.5+ through AI with natural language. Build incredible 3D worlds and architectural masterpieces using MCP. Create entire towns, medieval castles, modern mansions, challenging…
Elevate your AI research writing, no more tedious polishing ✨
Your 24/7 all-scenario AI agent that gets work done for you.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Scriptable CLI for RenderDoc captures — built for terminal workflows, CI pipelines, and AI agents
The main feature is to export mesh.Because I don't want to switch between other software to do this.So I wrote this thing.
程序员延寿指南 | A programmer's guide to live longer
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
Unity Post Processing Stack Library | Unity引擎的高品质后处理库