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The C++ version of the 3D Game Engine, as of the end of the 3D Game Engine Tutorial

C 33 11 Updated May 15, 2014

It's like the 3D Game Engine, except in C++

C 315 84 Updated Sep 24, 2023

thebennybox 3D Engine Tutorial Files

Java 286 131 Updated Nov 5, 2018

Audio playback and capture library written in C, in a single source file.

C 6,633 542 Updated Apr 6, 2026

A simple and easy-to-use file-format to package resources

C 527 49 Updated Jan 23, 2026

A simple and easy-to-use immediate-mode gui library

C 4,782 371 Updated Mar 15, 2026

A collection of small sample games made with raylib

C 783 94 Updated Mar 18, 2026

A simple and easy-to-use library to enjoy videogames programming

C 32,041 3,015 Updated Apr 13, 2026

What if Casey Muratori started Handmade Hero on a Mac? That's what this is.

Objective-C++ 73 10 Updated Jul 14, 2021

Dead Simple OpenGL

CMake 2,649 435 Updated Feb 11, 2025

Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes

Go 6,796 900 Updated Apr 12, 2026

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…

Objective-C++ 5,572 489 Updated Apr 8, 2026

Vulkan demos and tutorials.

C++ 1 Updated Mar 19, 2017

A wrapper library for OpenAL. Makes using OpenAL alot easier.

C++ 183 66 Updated May 8, 2022

A guide for the rest of us on using C++ templates.

C++ 563 34 Updated May 30, 2018

High performance physically based renderer in C++11

C++ 1,818 174 Updated Mar 10, 2022

Change C++ code at runtime

C++ 2,288 243 Updated Oct 31, 2025

C++ math library developed primarily for games focused on simplicity and efficiency.

C++ 1,399 183 Updated Mar 3, 2023

Awesome Vulkan ecosystem

3,667 287 Updated Jun 21, 2024

Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platf…

C++ 1,891 301 Updated Mar 16, 2026

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

C++ 2,797 530 Updated Apr 1, 2026

Open source .NET binding for the Vulkan API

C# 532 60 Updated Jun 12, 2021

C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool

C# 338 88 Updated Aug 12, 2022

Code samples for "Creating Mobile Apps with Xamarin.Forms"

C# 721 553 Updated Nov 2, 2020
C++ 118 21 Updated Mar 9, 2019

An open-source JavaScript library for world-class 3D globes and maps 🌎

JavaScript 15,110 3,773 Updated Apr 13, 2026

Simple pipeline for building cross-platform CMake projects.

CMake 2 Updated Nov 3, 2017

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 5,061 1,210 Updated Sep 3, 2023
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