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Pull requests: KhronosGroup/SPIRV-Cross
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Add explicit FLOAT32, INT32, and UINT32 to MSLShaderVariableFormat
#2639
opened Jun 6, 2026 by
alexdremov
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HLSL: Added support for tessellation control/evaluation shaders
#2604
opened Feb 22, 2026 by
xen2
Contributor
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MSL: Also handle signedness mismatches in fragment outputs.
#2562
opened Oct 24, 2025 by
cdavis5e
Contributor
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[wip] MSL: Fix dynamically indexed pull interpolants
#2364
opened Aug 15, 2024 by
ncesario-lunarg
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Added support ccache for speedup compilation on Linux
#2267
opened Jan 17, 2024 by
GermanAizek
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Create a single CMake config package for all SPIRV-Cross targets
#2253
opened Jan 3, 2024 by
theblackunknown
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Support generating shader code to load vertices
#2204
opened Sep 27, 2023 by
etang-cw
Contributor
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MSL: Implement geometry shaders using object and mesh stages.
#2200
opened Sep 15, 2023 by
js6i
Contributor
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