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A collection of demonstration and test missions for the MOOSE Framework, packed and contains the static loader moose.lua. So these missions can be run independently.
Want to support. See https://github.com/ChrGri/DIY-Sim-Racing-FFB-Pedal-Mechanical-Design?tab=readme-ov-file#support-the-team
A language server that offers Lua language support - programmed in Lua
An enhanced basic external flight model (EFM) template for DCS world.
asherao / DCS-ExportScripts
Forked from s-d-a/DCS-ExportScriptsDCS World Export Scripts
This repo contains the generated Moose.lua and Moose_.lua to include within your missions.
Dev repo for @zig-gamedev libs and sample applications
High level Lua 5.5/5.4/5.3/5.2/5.1 (including LuaJIT) and Luau bindings to Rust with async/await support
Direct Input Listener Library - Provides joystick device information for DirectInput devices
Modified version of Joystick Gremlin to add features I wanted to have but were difficult to do as just a plugin, plus I wanted to run this as 64 bit and on a more current version of Python/QT.
Use any web browser or WebView as GUI, with Zig in the backend and modern web technologies in the frontend, all in a lightweight portable library.
A VS Code extension to run lua code in DCS World (local or remote server). A reimplementation of the DCS Fiddle web lua console.
DCS World Lua scripting functions and class definitions for VS Code hints
Open Mod Manager - Open source and generic Mod ("Modifications") manager.
Imports waypoints from DCS F10 map into the plane navigation system, like a Data Transfer Cartidge.
Download Olympus here: https://github.com/Pax1601/DCSOlympus/releases. DCS Olympus is an independent and non-profit mod for DCS World. It allows users to spawn, control, task, group, and remove uni…