Stars
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior
One stop solution for all Vulkan samples
Make your diffs human readable for improved code quality and faster defect detection. 🎉
Android Developer Roadmap 2020
A simple demo to show off the capabilities of the Cauldron framework
Physically-Based Rendering in glTF 2.0 using WebGL
A modern cross-platform low-level graphics library and rendering framework
3D C++ Game Engine - yet another open source game engine
An OpenGL 4 and C++ program which renders a procedural scene.
An OpenGL 4 and C++ program which renders a procedural scene.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
g-truc / ogl-samples
Forked from Groovounet/ogl-samplesThe OpenGL Samples Pack
A simple framework for rapid prototyping on Vulkan or Direct3D 12
Windows GUI Automation with Python (based on text properties)
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2