Stars
Development at the speed of light
LÖVE example of an antialiasing shader for use with 2.5D pixel art (smooth scrolling and scaling)
nativeFS for love2d (clone rehost as it was deleted)
lemire / fast_float
Forked from fastfloat/fast_floatFast and exact implementation of the C++ from_chars functions for float and double types: 4x faster than strtod
Fast function to parse strings into double (binary64) floating-point values, enforces the RFC 7159 (JSON standard) grammar: 4x faster than strtod
A high-performance k32-only, Chia (XCH) plotter supporting in-RAM and disk-based plotting
Go Implementation of the Spacemesh protocol full node. 💾⏰💪
Postman collection for Binance Public API, including spot, margin, futures, etc.
Graphs the activity of a chia harvester in a linux terminal.
w23 / xash3d-fwgs
Forked from FWGS/xash3d-fwgsVulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.
Just a fun little project to learn how to render Bézier Curves.
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
The Hoard Memory Allocator: A Fast, Scalable, and Memory-efficient Malloc for Linux, Windows, and Mac.
Easy to integrate Vulkan memory allocation library
stb single-file public domain libraries for C/C++