- Use more VK_KHR_swapchain_maintenance1 features.
- Use different queues for graphics and transfer (looks like it could be synchro hell tho)
- https://github.com/KhronosGroup/Vulkan-Docs/wiki/Synchronization-Examples#swapchain-image-acquire-and-present
- Also, check out timeline semaphores instead of binary ones
- Look into buffer aliasing
- Refactor everything, it's kinda messy.
Serevian/vulkan
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