Skip to content
View SergySanJj's full-sized avatar
๐Ÿ’ฏ
Sicko mode or mo bamba?
๐Ÿ’ฏ
Sicko mode or mo bamba?

Organizations

@EpicGames @firstYearProjects @secondYearProjects @VoiProject

Block or report SergySanJj

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please donโ€™t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
8 stars written in C#
Clear filter

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 24,861 1,334 Updated Mar 22, 2026

Provides an efficient allocation free async/await integration for Unity.

C# 10,728 988 Updated Apr 13, 2026

Easy to use F#-like ~discriminated~ unions for C# with exhaustive compile time matching

C# 4,024 164 Updated Aug 7, 2024

Zero Allocation StringBuilder for .NET and Unity.

C# 2,721 184 Updated Apr 7, 2026

Procedural Landmass Generation in Unity

C# 1,223 593 Updated Jan 12, 2024

LeanTween is an efficient animation engine for Unity

C# 635 145 Updated Dec 2, 2021

Lightweight MVVM Framework for Unity3D

C# 365 31 Updated Jul 26, 2021

A set of single script utils used throughout my projects

C# 3 Updated Sep 23, 2022