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Starred repositories
Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
Powerful yet simple to use screenshot software 🖥️ 📸
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
TrinityCore Open Source MMO Framework (master = 11.2.5.64270, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
RenderDoc is a stand-alone graphics debugging tool.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Open-Shell / Open-Shell-Menu
Forked from coddec/Classic-ShellClassic Shell Reborn.
Industry-standard navigation-mesh toolset for games
An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
Lightweight, cross-platform & full-featured shader IDE
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…
MIT Licensed Open Source version of Torque 3D from GarageGames
waifu2x converter ncnn version, runs fast on intel / amd / nvidia / apple-silicon GPU with vulkan
Demonstration of various hardware effects.
Dagor Engine and Tools source code from Gaijin Games KFT