Zishan Rahman Zishan-Rahman
-
King's College London (again)
- Whateverland, London, United Kingdom
-
22:26
(UTC +01:00) - https://zishan-rahman.github.io/
- @zishanrahman18.bsky.social
- zishanrahman18
- @zishanrahman2031
- in/zishan-rahman-6b0769210
Highlights
- Pro
- All languages
- ANTLR
- ActionScript
- Ada
- Adblock Filter List
- Arduino
- Assembly
- Astro
- AutoIt
- Batchfile
- Beef
- Blade
- BlitzMax
- Boo
- BrighterScript
- C
- C#
- C++
- CMake
- COBOL
- CSS
- Chapel
- Clojure
- CodeQL
- CoffeeScript
- Common Lisp
- Crystal
- Csound Document
- Cuda
- D
- DIGITAL Command Language
- Dart
- Dockerfile
- Elixir
- Emacs Lisp
- Erlang
- F#
- Factor
- Fantom
- Fluent
- Forth
- FreeBASIC
- Frege
- GAP
- GDScript
- GDShader
- GLSL
- Game Maker Language
- Go
- Go Template
- Gosu
- Groovy
- HTML
- Haskell
- Haxe
- HolyC
- Ink
- Inno Setup
- Isabelle
- Java
- JavaScript
- JetBrains MPS
- Jinja
- Julia
- Jupyter Notebook
- Just
- Kotlin
- LLVM
- Lean
- Liquid
- LiveScript
- Lua
- MDX
- MLIR
- Makefile
- Markdown
- Mathematica
- Max
- Meson
- Monkey
- MoonScript
- Mustache
- NSIS
- Nemerle
- Nim
- Nix
- OCaml
- Objective-C
- Objective-C++
- Objective-J
- Odin
- OpenSCAD
- PHP
- PLSQL
- Pascal
- Perl
- Pony
- PostScript
- PowerShell
- Processing
- Python
- Q#
- QML
- QuickBASIC
- R
- REALbasic
- RPM Spec
- Racket
- Raku
- Red
- Ren'Py
- Rocq Prover
- Ruby
- Rust
- SCSS
- SWIG
- Scala
- Scheme
- Shell
- Shen
- Smalltalk
- Starlark
- SuperCollider
- Svelte
- Swift
- TSQL
- Tcl
- TeX
- TypeScript
- V
- VBA
- VBScript
- VHDL
- Vala
- Vim Script
- Visual Basic
- Visual Basic .NET
- Vue
- WebAssembly
- Wren
- XSLT
- Xtend
- Zig
- eC
- reStructuredText
Starred repositories
Darwin/macOS emulation layer for Linux
Cocos2d for iOS and OS X, built using Objective-C
Nu is an interpreted Lisp that builds on the Objective-C runtime and Foundation framework.
General purpose plain text editor for macOS. Widely known for its live collaboration feature.
Objective-C Game Development Suite
Development repository for the App Center SDK for iOS, macOS and tvOS.
The Open Source Game Engine for iOS
The Open Source Game Engine for iOS
Gorm is a clone of the Cocoa (OpenStep/NeXTSTEP) `Interface Builder' application for GNUstep
AudiosPlugin is a Godot iOS Audio Plugin that resolves the audio recording issue in iOS for Godot Engine.