Highlights
- Pro
Stars
A python script used to convert the font to C array for embedded system (LCD Controller)
Ray tracing examples and tutorials using VK_KHR_ray_tracing
[Old engine] We moved to Surge https://discord.gg/35DgEhZ8J7
C++ examples for the Vulkan graphics API
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
A cheatsheet of modern C++ language and library features.
'Dear Imgui' remote access library and application
A new, render-graph based 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3 (in early development)
3D C++ Game Engine - yet another open source game engine
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture
OpenGL 4 Shading Language Cookbook - Third Edition, published by Packt
3D game engine with lua scripting
OpenGL sample for shader-based occlusion culling
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 10+ years o…