Stars
Official code for MAMMA: Markerless Accurate Multi-person Motion Acquisition.
Cuda-Based Software Rasterization for Billions of Triangles
A Python framework for AI-driven character animation using neural networks.
MapAnything: Universal Feed-Forward Metric 3D Reconstruction
Mesh optimization library that makes meshes smaller and faster to render
realtime media editor in the browser, no backend.
The mdbook source of a free online book on the theory and algorithms of physics-based simulations. You are welcome to make contributions by submitting pull requests or directly contacting the authors.
mini cli search engine for your docs, knowledge bases, meeting notes, whatever. Tracking current sota approaches while being all local
Lightweight, general, scalable C++ library for finite element methods
[NeurIPS2023] Code release for "Hierarchical Open-vocabulary Universal Image Segmentation"
Geometric kernels on manifolds, meshes and graphs
A high-quality rapid TTS voice cloning model that reaches speeds of 150x realtime.
A real-time 3D fluid simulation implemented in WebGPU
High-Fidelity 3D Shape Generation via Scalable Geometric Refinement
Feed-forward model for predicting 3D physics with 3DGS + NeRF
[SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction
An efficient and research-friendly Gaussian Splatting framework described in the CVPR'26 paper "Faster-GS: Analyzing and Improving Gaussian Splatting Optimization"
💬 Portable GUI dialogs library, C++11, single-header
Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.
Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars
Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusion".
Official implementation of TRACE, the TRAjectory Diffusion Model for Controllable PEdestrians, from the CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Dif…
NAP Framework: real-time control & visualization platform