A Frontend Web Developer who has spent most of his sentient years in a relationship with JavaScript and its extended family โ React, Next.js, and the occasional framework that promises to be "the last one you'll ever need" (spoiler: it never is).
I write code. I break code. I blame the code. I fix it. I ship it. The cycle continues.
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I have a complicated, on-again-off-again relationship with game development. Every few months I fall into it headfirst, get humbled by tutorial hell, then crawl back out with slightly more knowledge and considerably less confidence. But โ I found Godot, and honestly? It might be the one. If I ever ship a game, that's my weapon of choice. Current status: Ideating. Enthusiastically. |
In my free time I chase shots, collect aesthetic moments, and edit them into vlogs in DaVinci Resolve โ where I regularly discover new and creative ways to curse at myself for screwing up the one good shot I had. The goal? Something worthy of YouTube. The process? Chaotic. The result? Occasionally, surprisingly okay. Check it out โ @meatlessmunch |
If you've read this far โ hello, you patient soul. Whether it's about code, game dev, or just vibing over a vlog idea, feel free to reach out.
| ๐ Website | ๐ผ LinkedIn | ๐ฅ YouTube |
|---|---|---|
| lostinlores.com | in/ct893gl | @meatlessmunch |
Made with too much caffeine and questionable decisions. No regrets.