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A multi-agent system orchestrating YouTube Data API and Google Calendar via MCP servers. Features a deterministic 100-point scoring algorithm for brand-creator alignment and end-to-end workflow aut…
Under development :) AI-powered Narrative Engine that turns any franchise into a persistent, interactive world. Demo: The Continental (John Wick universe). Built with ADK, Vertex AI, AlloyDB, Cloud…
This is a project for Gen AI Academy APAC 2026 track 1: Build and Deploy AI Agents. The project requirement is to build and deploy a single AI agent using ADK and Gemini that is hosted on Cloud Run…
N64 Game-Engine and Editor using libdragon & tiny3d
ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation.
Decompilation of The Legend of Zelda: Twilight Princess
SlaveDriver Engine for Sega Saturn GPL Source Code
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)
WIP Recompilation of a game about a special agent who saves the world from a traitor.
Staging repo for development of native port of TypeScript
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is…
Defold is a completely free to use game engine for development of desktop, mobile and web games.
A decompilation of Banjo Kazooie. (MIRROR of https://gitlab.com/banjo.decomp/banjo-kazooie)
A rugged, minimal framework for composing JavaScript behavior in your markup.
Diablo devolved - magic behind the 1996 computer game
A complete decompilation of Sonic Mania (2017)
A comparative, extendable benchmarking suite for C and C++ hash-table libraries.