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stb single-file public domain libraries for C/C++
Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
Public repository of the QuickJS Javascript Engine.
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
The “Quite OK Image Format” for fast, lossless image compression
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)
Terrain rendering algorithm in less than 20 lines of code
Audio playback and capture library written in C, in a single source file.
The Minimalistic x86/x64 API Hooking Library for Windows
Bash and Zsh shell history TUI suggest box - easily view, navigate, search and manage your command history.
Modern, advanced, portable, multiprotocol bootloader and boot manager. (Official mirror of https://codeberg.org/Limine/Limine)
Fork of https://github.com/sm64-port/sm64-port with additional features.
C and C++ headers, C# and Python classes, Rust files and Go package for icon fonts Font Awesome, Fork Awesome, Google Material Design icons and symbols, Pictogrammers Material Design icons, Kenney …
MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
Engine for making things with a MS-DOS feel, but for modern platforms
Single file C library for decoding MPEG1 Video and MP2 Audio
The “Quite OK Audio Format” for fast, lossy audio compression
Mario 64 as a library for use in external game engines
A barebones single-header GUI library for Win32, X11 and Essence.
A Super Mario 64 decompilation repo based on CrashOveride95/ultrasm64 that aims to provide a flexible, easy-to-use base for creating romhacks.
A recursive C preprocessor macro which performs an operation on each element of a list