Stars
Render After Effects animations natively on Android and iOS, Web, and React Native
Desktop/Android/HTML5/iOS Java game development framework
GraalVM compiles applications into native executables that start instantly, scale fast, and use fewer compute resources 🚀
A simple expressive web framework for java. Spark has a kotlin DSL https://github.com/perwendel/spark-kotlin
🚀 Ultimate Android Reference - Your Road to Become a Better Android Developer
A scrollable list of items that centers the current element and provides easy-to-use APIs for cool item animations.
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUD…
☑️ [Cheatsheet] Tips and tricks for Android Development
DrawerLayout-like ViewGroup, where a "drawer" is hidden under the content view, which can be shifted to make the drawer visible.
An easy-to-use, customizable and Material Design ready Pattern Lock view for Android
Android library project that lets you manage the location updates to be as painless as possible
A simple way to pack and manage texture atlases for libGDX game framework.
A smooth, easy-to-implement, drag to dismiss Android Activity.
Create skins for LibGDX scene2d.ui with a graphical interface.
My contributions and utilities for the awesome libgdx game development framework.
A 3D world/level editor built with Java, Kotlin & libGDX.
A 3D world/level editor built with Java, Kotlin & libGDX.
A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.
Wrapper around libGDX and solid basis for merging its addons and contributions under one umbrella (gdx umbrella -> gurella).
A java implementation of the othello board game. Includes an AI using minimax with alpha-beta-pruning.