- Barcelona, Spain
- https://twitter.com/mihai_sebea
Stars
An enterprise-class UI design language and React UI library
Tools for profiling and visualizing C++ build times.
SDL based Lua programming environment for kids similar to Codea
Console-based GLSL Sandbox for 2D/3D shaders
MSVC's implementation of the C++ Standard Library.
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
CPU and GPU implementations of a particle-based physics simulation based on Macklin et. al's "Unified Particle Physics for Real-Time Application".
Generalized Texture Compression -- Aimed to provide GPU-decompress and higher compression rates.
The new Windows Terminal and the original Windows console host, all in the same place!
[WIP] A little demo of how to setup an iOS/android project to use rust
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Crashlytics from Fabric upload DSYM tool
zapcc is a caching C++ compiler based on clang, designed to perform faster compilations
Lightweight and modular C++11 graphics middleware for games and data visualization
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
Change C++ code at runtime
Templight is a Clang-based tool to profile the time and memory consumption of template instantiations and to perform interactive debugging sessions to gain introspection into the template instantia…
🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
stb single-file public domain libraries for C/C++
Very Sleepy, a sampling CPU profiler for Windows