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Commits on Nov 19, 2022
wayland: Use the cached window size when switching from non-floating to floating window state
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Disable the third party PS3 HIDAPI driver by default, the L3/R3 buttons are unknown
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Commits on Nov 18, 2022
Fixed KMSDRM window creation failing if OpenGL libraries are not available, but GLES 2.0 libraries are
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If a CRTC doesn't have a mode configured, use the preferred or largest mode as the default mode
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Don't trigger an error if we try to delete a touch device after shutting down the touch system
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wayland: keyboard: Cache text input parameters.
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SDL_UDEV_DelCallback: return early if _this is NULL
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Cleanup of SDL_SetError that already return -1 value
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Unneed test before calling SDL_FreeSurface
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Revert "sdl2-config.in: Deprecate sdl2-config"
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Revert "sdl2.m4: Deprecate AM_PATH_SDL2 in favour of PKG_CHECK_MODULES"
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Commits on Nov 17, 2022
Updated to version 2.25.1 for release candidate
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Updated patch notes for 2.26 release
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Fix usage of sizeof() in test/testgles*.c files
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Fixed bug #6537 - AIX: use PAUDIO_WaitDevice
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Don't compare pointer against '0', but NULL
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Remove unneeded semicolon
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Fixed bug #6533 - PS2_JoystickUpdate: some invalid condition
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Don't compare pointer against '0', but NULL
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Allow creating an empty surface with pitch 0
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ibus: Try to use org.freedesktop.portal.IBus first if available.
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mac: Fix handling of deprecated symbol.
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Fixed error message when trying to create an OpenGLES2 renderer on macOS
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ensure that SDL2 does not set conflicting window flags (thanks @pionere!)
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Commits on Nov 16, 2022
Fix compilation. It needs to be casted to 'int' type
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Don't compare pointer against '0', but NULL
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Remove un-needed check for NULL pointer. They were previously checked just before.
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events: Remove X and XKB keysym constants and headers
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GDK: Updated MicrosoftGame.config files to use placeholder identifiers from the GDK project template rather than using Microsoft sample identifiers
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Code style fixes, etc.
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Fixes made in response to running a static code analyzer under MS Windows.
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cocoa: Fix OpenGL deprecation warning.
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cocoa: Update CVDisplayLink timing when screen changes.
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Revert "cocoa: Backed out CVDisplayLink code for macOS vsync."
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haptic: Deal with deprecated macOS symbol.
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